/* Allegro datafile object indexes, produced by grabber v4.1.12 (WIP), MinGW32.s */
/* Datafile: c:\Dev-Cpp\src\Invaders\galvaders.dat */
/* Date: Fri Apr 30 06:04:50 2004 */
/* Do not hand edit! */
#define AHARON_LOGO 0 /* BMP */
#define ALLEGRO_LOGO 1 /* BMP */
#define ENEMIES 2 /* BMP */
#define G_BLAST1 3 /* BMP */
#define G_BLAST2 4 /* BMP */
#define G_BLAST3 5 /* BMP */
#define GAL_BONUS_200 6 /* BMP */
#define GAL_BONUS_400 7 /* BMP */
#define GAL_BONUS_800 8 /* BMP */
#define GAL_BULLET 9 /* BMP */
#define GAL_PLAYER_BLAST 10 /* BMP */
#define GAL_PLAYER_BULLET 11 /* BMP */
#define GAL_PLAYERS 12 /* BMP */
#define GAL_PLAYERS_HT 13 /* BMP */
#define GAL_PLAYERS_SMALL 14 /* BMP */
#define GAME_LOGO 15 /* BMP */
#define I_BLAST 16 /* BMP */
#define INV_MISSILE 17 /* BMP */
#define INV_MISSILE_EXP 18 /* BMP */
#define INV_MOTHER_SHIP 19 /* BMP */
#define INV_MOTHER_SHIP_150 20 /* BMP */
#define INV_MOTHER_SHIP_300 21 /* BMP */
#define INV_MOTHER_SHIP_EXP 22 /* BMP */
#define INV_PLAYER_BLAST 23 /* BMP */
#define INV_PLAYER_BULLET 24 /* BMP */
#define INV_PLAYERS 25 /* BMP */
#define INV_PLAYERS_HT 26 /* BMP */
#define INV_PLAYERS_SMALL 27 /* BMP */
#define SHIELD 28 /* BMP */
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